Doombringer Azurai (
)
Lord-type Stats
Max HP: 8042 (1500)
Max Atk: 3136 (600)
Max Def: 2769 (600)
Max Rec: 2579 (600)
Hits: 8 /6 DC
Cost: 47
Leader Skill - Reign of Terror
40% boost to all parameters, hugely boosts critical damage (175%) and BB Atk (200%) & 10% damage reduction
Brave Burst - Soul Conflagration
10 combo powerful Fire attack on all foes (440%), hugely boosts own Atk, Def, Rec (160%), and own critical hit rate for 3 turns (60%), boosts Atk, Def relative to HP for 3 turns (20%) & boosts max HP (20%)
BC Required: 32 // Max BC generated: 10 (1 BC/hit)
Super Brave Burst - Soaring Dragon Helix
12 combo massive Fire attack on all foes (damage relative to remaining HP)(400-800%), hugely boosts Atk, Def, Rec (140%), and critical hit rate (60%) for 3 turns, hugely boosts BB Atk (300%) for 3 turns & boosts critical damage (75%) for 3 turns
BC required: 36 // Max BC generated: 12 (1 BC/hit)
Ultimate Brave Burst - Pillar of Catastrophe
20 combo massive Fire attack on all foes (damage relative to remaining HP)(2000-4000%), 100% recovery of all damage taken, massively boosts BB Atk for 1 turn (1000%) & hugely boosts max HP (35%)
BC required: 30 // Max BC generated: 20 (1 BC/hit)
Extra Skill - Infernal Furor
Adds resistance against 1 KO attack when HP is below 20% & greatly boosts Atk, Def (0-100%) relative to remaining HP
SP Options :
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Example SP Build :
- Leader Azurai
- For where you'd use him as a leader. That probably means the content isn't crit-immune.
- Takes the following enhancements:
- Enhances BB Atk boost (+100%) effect added to SBB/UBB
- Enhances Leader Skill parameters boost effect (+10%)
- Negates Def ignoring damage
- Choose two:
- 20% boost to all parameters
- Boosts critical hit damage (50%)
- Critical hit damage slightly boosts BB gauge (2-3 BC)
- BB ATK buff increase is obvious. Never take your Azurai out of the colloseum without it!
- Unless Ensa-Taya goes well with him and has 400% BB ATK as well, then it'd just be a buff for Azurai himself... well, we'll see.
- LS boost is because this is the leader build. It's that simple.
- DEF Ignore immunity is because it's the only 10 pointer left. There's theoretically room for AoE normals here instead, but if you took that and then enhanced it further you'd still get DEF ignore immunity and I'm not sure AoE normals is too important in regular content...
- Unless you give him major hit count buffs and his self-buff. Hmm.
- The choice is between survivability, damage output and BC gen. You can take two of those.
- If we're considering him as a leader he benefits from more crit damage, obviously. If we're taking two of him as leader, it's only a 6% damage boost, so consider it against the other options with that in mind.
- The stats aren't that much at the point Azurai is at, but it works out to 100% ATK on his SBB because of the HP scaling. Considering he's likely around 2000% BB mod fully buffed, this is weaker as a damage boost than the crit damage with dual Azurai leaders - but it functions better in crit resistant content.
- Finally, the BC gen. It might not seem like much, but Azurai can bypass a lot of crit resist to make use of it, and his total SBB cost is 68 - almost as high as Tridon. So he does need BC help. Especially as he'll be switching it up between BB and SBB.
- Non-leader Azurai
- The version where Azurai allows a peasant to order him around.
- Takes the following enhancements:
- Enhances BB Atk boost (+100%) effect added to SBB/UBB
- 20% boost to all parameters
- Boosts critical hit damage (50%)
- Critical hit damage slightly boosts BB gauge (2-3 BC)
- Basically the above build with the choice made for you.
- If you don't like the crit stuff, you can take AoE normals instead. Just remember that at the very least the crit BC is functional in 99% of the game's content - only crit damage is 100% resisted, while most bosses still allow crits to happen at like half chance (which Azurai bypasses)
- You can also take the chance-based angel idol instead of the bottom three passives, but it's niche as to where it'll be useful (he already has one angel idol already, so if you need both something's gone wrong)
- Colloseum Azurai
- For fighting Mifune. Nobody else exists at the moment.
- Takes the following enhancements:
- Probable (40%) resistance against 1 KO attack
- Normal attack may (20%) hit all foes
- Enhances probability (+10%) of normal attacks hitting all foes effect
- You can take DEF Ignore immunity instead of the extra 10% normal AoE chance, but DEF Ignore isn't common enough to make up for making Azurai worse in *every( fight.
- The build choice are obvious to anybody that runs colloseum - chance-based angel idol allows him to survive Mifune hits, AoE normals allows him to murder Mifune.
- Just be aware that on the defensive, there's only a 12% chance that Azurai will both survive and then AoE unless his threshold AI is triggered somehow.
Terror Fist Nyala (7*)

Lord-type Stats
Max HP: 6743 (1000)
Max Atk: 2917 (400)
Max Def: 2436 (600)
Max Rec: 2350 (300)
Hits: 8 / 6 DC
Cost: 43
Leader Skill - Inexorable Bloodlust
40% boost to max HP, Atk, hugely boosts BB Atk (150%), largely boosts BB Atk when HP is full (100%) & boosts Atk (150%) when damage dealt has exceeded certain amount (20000)
Brave Burst - Demon Tiger Impact
10 combo powerful Earth attack on single foe, high probability of Injury, Paralysis (90%), greatly boosts BB Atk (250%) & boosts Atk relative to Def for 3 turns (60%)
BC Required: 22 // Max BC generated: 40 (4 BC/hit)
Super Brave Burst - Tigris Soul Blast
12 combo powerful Earth attack on single foe (damage relative to remaining HP)(500-1500%), high probability of Injury, Paralysis (90%), probable (70%) 1 turn Atk reduction (50%), greatly boosts own Atk, Def, Rec for 3 turns (150%) & massive additional attack on all foes at turn's end (500%)
BC required: 18 // Max BC generated: 48 (4 BC/hit)
Ultimate Brave Burst - Hysteria: Soul Shatter
15 combo massive Earth attack on all foes (damage relative to remaining HP)(1000-2000%), hugely boosts BB Atk (500%), boosts Atk relative to Def for 3 turns (200%), great 3 turn Atk reduction (80%) & massive additional attack on all foes at turn's end (2000%)
BC required: 20 // Max BC generated: 15 (1 BC/hit)
Extra Skill - Unhinged Disposition
25% boost to Atk each turn (boost increases until 4th turn) and 50% boost to Def when BB gauge is full